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» Continuing motivation for game design
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IIE
2007
75views more  IIE 2007»
13 years 4 months ago
Program and Evaluation Planning Light: Planning in the Real World
Although there are many high-quality models for program and evaluation planning, these models are often too intensive to be used in situations when time and resources are scarce. A...
Justus J. Randolph, Pasi J. Eronen
ICRA
2010
IEEE
106views Robotics» more  ICRA 2010»
13 years 3 months ago
Generalized direction changing fall control of humanoid robots among multiple objects
— Humanoid robots are expected to share human environments in the future and it is important to ensure safety of their operation. A serious threat to safety is the fall of a huma...
Umashankar Nagarajan, Ambarish Goswami
CHI
2011
ACM
12 years 8 months ago
TapBack: towards richer mobile interfaces in impoverished contexts
Much of the mobile work by HCI researchers explores a future world populated by high-end devices and relatively affluent users. This paper turns to consider the hundreds of milli...
Simon Robinson, Nitendra Rajput, Matt Jones, Anupa...
EUROSYS
2006
ACM
13 years 11 months ago
K42: building a complete operating system
K42 is one of the few recent research projects that is examining operating system design structure issues in the context of new whole-system design. K42 is open source and was des...
Orran Krieger, Marc A. Auslander, Bryan S. Rosenbu...