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DAGM
2003
Springer
13 years 11 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
AGENTS
2000
Springer
13 years 10 months ago
MAS Infrastructure: Definitions, Needs and Prospects
This paper attempts to articulate the general role of infrastructure for multi-agent systems (MAS), and why infrastructure is a particularly critical issue if we are to increase th...
Les Gasser
VISUALIZATION
1997
IEEE
13 years 10 months ago
Multiresolution compression and reconstruction
This paper presents a framework for multiresolution compression and geometric reconstruction of arbitrarily dimensioned data designed for distributed applications. Although being ...
Oliver G. Staadt, Markus H. Gross, Roger Weber
EUROSYS
2010
ACM
14 years 5 days ago
PUSH: A Dataflow Shell
The deluge of huge data sets such as those provided by sensor networks, online transactions, and the web provide exciting opportunities for data analysis. The scale of the data ...
Noah Evans, Eric Van Hensbergen
BMCBI
2010
153views more  BMCBI 2010»
13 years 5 months ago
DiffCoEx: a simple and sensitive method to find differentially coexpressed gene modules
Background: Large microarray datasets have enabled gene regulation to be studied through coexpression analysis. While numerous methods have been developed for identifying differen...
Bruno M. Tesson, Rainer Breitling, Ritsert C. Jans...