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» Controlling a marionette with human motion capture data
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AMDO
2006
Springer
13 years 8 months ago
Human Motion Synthesis by Motion Manifold Learning and Motion Primitive Segmentation
Abstract. We propose motion manifold learning and motion primitive segmentation framework for human motion synthesis from motion-captured data. High dimensional motion capture date...
Chan-Su Lee, Ahmed M. Elgammal
SI3D
2009
ACM
13 years 9 months ago
Human video textures
This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
Matthew Flagg, Atsushi Nakazawa, Qiushuang Zhang, ...
CGVR
2006
13 years 6 months ago
Software and Methods for Motion Capture and Tracking in Animation
ended abstract details previous methods for motion tracking and capture in 3D animation and in particular that of hand motion tracking and capture. Our research aims to enable ges...
Joan V. Condell, George Moore, John Moore
CVGIP
2006
106views more  CVGIP 2006»
13 years 4 months ago
Precomputing avatar behavior from human motion data
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Jehee Lee, Kang Hoon Lee
GW
2005
Springer
119views Biometrics» more  GW 2005»
13 years 10 months ago
Dynamic Control of Captured Motions to Verify New Constraints
Simulating realistic human-like figures is still a challenging task when dynamics is involved. For example, making a virtual human jump to a given position requires to control the...
Carole Durocher, Franck Multon, Richard Kulpa