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CAV
2008
Springer
99views Hardware» more  CAV 2008»
13 years 6 months ago
Correcting a Space-Efficient Simulation Algorithm
Although there are many efficient algorithms for calculating the simulation preorder on finite Kripke structures, only two have been proposed of which the space complexity is of t...
Rob J. van Glabbeek, Bas Ploeger
ECCC
2010
103views more  ECCC 2010»
13 years 4 months ago
Time-Space Efficient Simulations of Quantum Computations
We give two time- and space-efficient simulations of quantum computations with intermediate measurements, one by classical randomized computations with unbounded error and the oth...
Dieter van Melkebeek, Thomas Watson
CC
2008
Springer
133views System Software» more  CC 2008»
13 years 5 months ago
Hardness Amplification via Space-Efficient Direct Products
We prove a version of the derandomized Direct Product lemma for deterministic space-bounded algorithms. Suppose a Boolean function g : {0, 1}n {0, 1} cannot be computed on more th...
Venkatesan Guruswami, Valentine Kabanets
ANSS
1991
IEEE
13 years 8 months ago
A provably correct, non-deadlocking parallel event simulation algorithm
This paper first summerizes and then presents a formal proof to a new conservative deadlock-free algorithm, YADDES [l], for asynchronous discrete event simulation. The proof not o...
Meng-Lin Yu, Sumit Ghosh, Erik DeBenedictis
ICCAD
2007
IEEE
129views Hardware» more  ICCAD 2007»
14 years 1 months ago
A novel intensity based optical proximity correction algorithm with speedup in lithography simulation
Abstract—It is important to reduce the Optical Proximity Correction (OPC) runtime while maintaining a good result quality. In this paper, we obtain a better formula, which theore...
Peng Yu, David Z. Pan