The first mass-produced pervasive computing devices are starting to appear—the AutoPC, the Internet-connected ScreenFridge, and the combination Microwave Oven/Home Banking term...
Andrew C. Huang, Benjamin C. Ling, Shankar Ponneka...
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Abstract: The economic relevance of IT risk is increasing due to various operational, technical as well as regulatory reasons. Increasing flexibility of business processes and risi...
The Robot Intelligence Kernel (RIK) is a portable, reconfigurable suite of perceptual, behavioral, and cognitive capabilities that can be used across many different platforms, env...
David J. Bruemmer, Douglas A. Few, Miles C. Walton...