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SIGCSE
2003
ACM
293views Education» more  SIGCSE 2003»
13 years 10 months ago
Creating a computer science canon: a course of "classic" readings in computer science
Computer science has a reputation of being a discipline in a perpetual state of accelerated progress—a discipline in which our techniques, our hardware, our software systems, an...
Michael Eisenberg
SIGCSE
2000
ACM
146views Education» more  SIGCSE 2000»
13 years 9 months ago
Programming patterns and design patterns in the introductory computer science course
We look at the essential thinking skills students need to learn in the introductory computer science course based on object-oriented programming. We create a framework for such a ...
Viera K. Proulx
INTERACT
1997
13 years 6 months ago
Teaching User Interface Design and Programming to Computer Science majors
This paper describes an innovative approach to teaching about human-computer interaction to a large class of students in their third year of a Computer Science major. Because of t...
Judy Kay, Bob Kummerfeld
SIGCSE
2006
ACM
172views Education» more  SIGCSE 2006»
13 years 10 months ago
Computing in context: integrating an embedded computing project into a course on ethical and societal issues
A hands-on embedded computing project is introduced into an undergraduate social sciences course. In the pilot module, nine student teams created working prototypes, using the tec...
Fred G. Martin, Sarah Kuhn
SIGCSE
2008
ACM
160views Education» more  SIGCSE 2008»
13 years 4 months ago
CS 0.5: a better approach to introductory computer science for majors
There are often problems when students enter a course with widely different experience levels with key course topics. If the material is covered too slowly, those with greater exp...
Robert H. Sloan, Patrick Troy