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PG
2007
IEEE
13 years 11 months ago
Multilinear Motion Synthesis with Level-of-Detail Controls
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Tomohiko Mukai, Shigeru Kuriyama
CAV
2010
Springer
172views Hardware» more  CAV 2010»
13 years 9 months ago
Symbolic Bounded Synthesis
Abstract. Synthesis of finite state systems from full linear time temporal logic (LTL) specifications is gaining more and more attention as several recent achievements have signi...
Rüdiger Ehlers
VLSID
2007
IEEE
231views VLSI» more  VLSID 2007»
14 years 5 months ago
AHIR: A Hardware Intermediate Representation for Hardware Generation from High-level Programs
We present AHIR, an intermediate representation (IR), that acts as a transition layer between software compilation and hardware synthesis. Such a transition layer is intended to t...
Sameer D. Sahasrabuddhe, Hakim Raja, Kavi Arya, Ma...
CVPR
2010
IEEE
14 years 1 months ago
Learning Shift-Invariant Sparse Representation of Actions
A central problem in the analysis of motion capture (Mo- Cap) data is how to decompose motion sequences into primitives. Ideally, a description in terms of primitives should fac...
Yi Li
ICAD
2004
13 years 7 months ago
Auditory Display of Hyperspectral Colon Tissue Images Using Vocal Synthesis Models
The human ability to recognize, identify and compare sounds based on their approximation of particular vowels provides an intuitive, easily learned representation for complex data...
Ryan J. Cassidy, Jonathan Berger, Kyogu Lee