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SIGGRAPH
1998
ACM
13 years 9 months ago
Layered Depth Images
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth repr...
Jonathan Shade, Steven J. Gortler, Li-wei He, Rich...
CGA
2008
13 years 4 months ago
Mobile 3D City Maps
ion and abstraction. By the end of the 20th century, technology had advanced to the point where computerized methods had revolutionized surveying and mapmaking practices. Now, the ...
Antti Nurminen
COREGRID
2007
Springer
13 years 11 months ago
Co-Allocating Compute and Network Resources
Distributed applications or workflows need to access and use compute, storage and network resources simultaneously or chronologically coordinated respectively. Examples are distri...
Thomas Eickermann, Lidia Westphal, Oliver Wäl...
3DIM
2005
IEEE
13 years 10 months ago
Digitizing Archaeological Excavations from Multiple Views
We present a novel approach on digitizing large scale unstructured environments like archaeological excavations using off-the-shelf digital still cameras. The cameras are calibrat...
Xenophon Zabulis, Alexander Patterson, Kostas Dani...