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» Deadline Handling in Real-Time Distributed Objects
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RTCSA
1998
IEEE
13 years 9 months ago
Wait-Free Snapshots in Real-Time Systems: Algorithms and Performance
Snap-shot mechanisms are used to read a globally consistent set of variable values. Such a mechanism can be used to solve a variety of communication and synchronization problems, ...
Andreas Ermedahl, Hans Hansson, Marina Papatrianta...
IPPS
1998
IEEE
13 years 9 months ago
A Configurable Computing Approach Towards Real-Time Target Tracking
Traditionally, tracking systems require dedicated hardware to handle the computational demands and input/output rates imposed by real-time video sources. An alternative presented i...
Bharadwaj Pudipeddi, A. Lynn Abbott, Peter M. Atha...
ACSC
2007
IEEE
13 years 11 months ago
Conflict Management For Real-Time Collaborative Editing in Mobile Replicated Architectures
Mobile technology is particularly suited to a fully distributed (replicated) architecture for collaborative work. Users can maintain their own document copies, and can continue to...
Sandy Citro, Jim McGovern, Caspar Ryan
RTS
2006
115views more  RTS 2006»
13 years 5 months ago
Resource access control for dynamic priority distributed real-time systems
Many of today's complex computer applications are being modeled and constructed using the principles inherent to real-time distributed object systems. In response to this dem...
Chen Zhang, David Cordes
ACCV
2007
Springer
13 years 9 months ago
Feature Management for Efficient Camera Tracking
In dynamic scenes with occluding objects many features need to be tracked for a robust real-time camera pose estimation. An open problem is that tracking too many features has a ne...
Harald Wuest, Alain Pagani, Didier Stricker