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» Decidable Navigation Logics for Object Structures
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CONCUR
2007
Springer
13 years 11 months ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
POPL
2006
ACM
14 years 5 months ago
A fixpoint calculus for local and global program flows
We define a new fixpoint modal logic, the visibly pushdown ?-calculus (VP-?), as an extension of the modal ?-calculus. The models of this logic are execution trees of structured p...
Rajeev Alur, Swarat Chaudhuri, P. Madhusudan
OTM
2004
Springer
13 years 10 months ago
Domain Ontology as a Resource Providing Adaptivity in eLearning
Abstract. This paper presents a knowledge-based approach to eLearning, where the domain ontology plays central role as a resource structuring the learning content and supporting ï¬...
Galia Angelova, Ognian Kalaydjiev, Albena Strupcha...
GEOS
2007
Springer
13 years 11 months ago
A Location and Action-Based Model for Route Descriptions
Abstract. Representing human spatial knowledge has long been a challenging research area. The objective of this paper is to model a route description of human navigation where verb...
David Brosset, Christophe Claramunt, Eric Saux
CORR
2004
Springer
177views Education» more  CORR 2004»
13 years 5 months ago
Typestate Checking and Regular Graph Constraints
We introduce regular graph constraints and explore their decidability properties. The motivation for regular graph constraints is 1) type checking of changing types of objects in ...
Viktor Kuncak, Martin C. Rinard