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SAGT
2010
Springer
175views Game Theory» more  SAGT 2010»
13 years 3 months ago
On Learning Algorithms for Nash Equilibria
Can learning algorithms find a Nash equilibrium? This is a natural question for several reasons. Learning algorithms resemble the behavior of players in many naturally arising gam...
Constantinos Daskalakis, Rafael Frongillo, Christo...
POPL
2010
ACM
14 years 2 months ago
Nominal System T
This paper introduces a new recursion principle for inductive data modulo -equivalence of bound names. It makes use of Oderskystyle local names when recursing over bound names. It...
Andrew M. Pitts
PSSE
2004
Springer
13 years 10 months ago
Developing and Reasoning About Probabilistic Programs in pGCL
“demonic” nondeterminism, representing abstraction from (or ignorance of) which of two program fragments will be executed. By introducing probabilistic nondeterminism into GCL,...
Annabelle McIver, Carroll Morgan
NMR
2004
Springer
13 years 10 months ago
Frame consistency: computing with causal explanations
This paper presents a computational model for reasoning with causal explanations of observations within the framework of Abductive Event Calculus (AEC). The model is based on abdu...
Andrea Bracciali, Antonis C. Kakas
LOPSTR
2007
Springer
13 years 11 months ago
Snapshot Generation in a Constructive Object-Oriented Modeling Language
CooML is an object-oriented modeling language where specifications are theories in a constructive logic designed to handle incomplete information. In this logic we view snapshots ...
Mauro Ferrari, Camillo Fiorentini, Alberto Momigli...