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GW
2005
Springer
173views Biometrics» more  GW 2005»
13 years 10 months ago
Deixis: How to Determine Demonstrated Objects Using a Pointing Cone
Abstract. We present an collaborative approach towards a detailed understanding of the usage of pointing gestures accompanying referring expressions. This effort is undertaken in t...
Alfred Kranstedt, Andy Lücking, Thies Pfeiffe...
TSMC
1998
103views more  TSMC 1998»
13 years 4 months ago
Obstacle avoidance in a dynamic environment: a collision cone approach
—A novel collision cone approach is proposed as an aid to collision detection and avoidance between irregularly shaped moving objects with unknown trajectories. It is shown that ...
Animesh Chakravarthy, Debasish Ghose
CCCG
2007
13 years 6 months ago
Optimal Point Set Partitioning using Rigid Motion Star Placement
We consider the problem of determining the placement of a star R on a set P of n points in the plane such that a given objective function is maximized. A star R is a set of m rays...
Prosenjit Bose, Jason Morrison
JMM2
2006
146views more  JMM2 2006»
13 years 4 months ago
Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multiple Selections in Frustum-Based Pointing
There are a few fundamental pointing-based user interface techniques for performing selections in 3D environments. One of these techniques is ray pointing, which makes selections b...
Greg S. Schmidt, Dennis G. Brown, Erik B. Tomlin, ...
IJCV
2002
112views more  IJCV 2002»
13 years 4 months ago
Range Segmentation Using Visibility Constraints
Visibility constraints can aid the segmentation of foreground objects in a scene observed with multiple range imagers. Points may be labeled as foreground if they can be determine...
Leonid Taycher, Trevor Darrell