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» Dense 3D reconstruction from specularity consistency
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CVPR
2008
IEEE
14 years 7 months ago
Dense 3D reconstruction from specularity consistency
In this work, we consider the dense reconstruction of specular objects. We propose the use of a specularity constraint, based on surface normal/depth consistency, to define a matc...
Diego Nehab, Tim Weyrich, Szymon Rusinkiewicz
PAMI
2012
11 years 7 months ago
Fast Joint Estimation of Silhouettes and Dense 3D Geometry from Multiple Images
—We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction given a series of calibrated 2D images. Instead of segmenting each image separately i...
Kalin Kolev, Thomas Brox, Daniel Cremers
ACCV
2006
Springer
13 years 11 months ago
General Specular Surface Triangulation
We present a method for the reconstruction of a specular surface, using a single camera viewpoint and the reflection of a planar target placed at two different positions. Contrar...
Thomas Bonfort, Peter F. Sturm, Pau Gargallo
ACCV
2007
Springer
13 years 11 months ago
Dense 3D Reconstruction of Specular and Transparent Objects Using Stereo Cameras and Phase-Shift Method
In this paper, we first describe our approach to measuring the surface shape of specular objects and then we extend the method to measuring the surface shape of transparent object...
Masaki Yamazaki, Sho Iwata, Gang Xu
3DPVT
2006
IEEE
218views Visualization» more  3DPVT 2006»
13 years 8 months ago
A Modular Scheme for 2D/3D Conversion of TV Broadcast
The 3D reconstruction from 2D broadcast video is a challenging problem with many potential applications, such as 3DTV, free-viewpoint video or augmented reality. In this paper, a ...
Sebastian Knorr, Evren Imre, Burak Ozkalayci, A. A...