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CVPR
2010
IEEE
14 years 2 months ago
High-Resolution Modeling of Moving and Deforming Objects Using Sparse Geometric and Dense Photometric Measurements
Modeling moving and deforming objects requires capturing as much information as possible during a very short time. When using off-the-shelf hardware, this often hinders the resolu...
Yi Xu, Daniel Aliaga
ICIAP
1999
ACM
13 years 10 months ago
Shape Reconstruction of 3D Bilaterally Symmetric Surfaces
The paper presents a new approach for shape recovery based on integratinggeometric and photometric information. We consider 3D bilaterally symmetric objects, that is, objects which...
Ilan Shimshoni, Michael Lindenbaum, Yael Moses
CVPR
2011
IEEE
13 years 2 months ago
High-quality shape from multi-view stereo and shading under general illumination
Multi-view stereo methods reconstruct 3D geometry from images well for sufficiently textured scenes, but often fail to recover high-frequency surface detail, particularly for smo...
Chenglei Wu, Bennett Wilburn, Yasuyuki Matsushita,...
ECCV
2004
Springer
14 years 8 months ago
Example-Based Stereo with General BRDFs
Abstract. This paper presents an algorithm for voxel-based reconstruction of objects with general reflectance properties from multiple calibrated views. It is assumed that one or m...
Adrien Treuille, Aaron Hertzmann, Steven M. Seitz
ICCV
2001
IEEE
14 years 8 months ago
Beyond Lambert: Reconstructing Surfaces with Arbitrary BRDFs
W e address an open and hitherto neglected problem in computer vision, how to reconstruct the geometry of objects with arbitrary and possibly anisotropic bidirectional reflectance...
Sebastian Magda, David J. Kriegman, Todd Zickler, ...