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» Dependencies Between Players in Boolean Games
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ICMCS
2005
IEEE
82views Multimedia» more  ICMCS 2005»
13 years 10 months ago
Fairness among game players in networked haptic environments influence of network latency
By experiment, this paper examines the influence of network latency on the fairness among players in a networked real-time game where we use haptic interface devices. In the expe...
Yutaka Ishibashi, Hiroyuki Kaneoka
SODA
2010
ACM
160views Algorithms» more  SODA 2010»
14 years 2 months ago
Solving Simple Stochastic Tail Games
Stochastic games are a natural model for open reactive processes: one player represents the controller and his opponent represents a hostile environment. The evolution of the syste...
Hugo Gimbert, Florian Horn
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
13 years 11 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
ATVA
2007
Springer
87views Hardware» more  ATVA 2007»
13 years 11 months ago
Latticed Simulation Relations and Games
Multi-valued Kripke structures are Kripke structures in which the atomic propositions and the transitions are not Boolean and can take values from some set. In particular, latticed...
Orna Kupferman, Yoad Lustig
WINE
2009
Springer
171views Economy» more  WINE 2009»
13 years 11 months ago
The Impact of Social Ignorance on Weighted Congestion Games
We consider weighted linear congestion games, and investigate how social ignorance, namely lack of information about the presence of some players, affects the inefficiency of pure...
Dimitris Fotakis, Vasilis Gkatzelis, Alexis C. Kap...