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» Design Patterns for Augmented Reality Systems
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VRST
2004
ACM
13 years 11 months ago
Occlusion handling for medical augmented reality using a volumetric phantom model
The support of surgical interventions has long been in the focus of application-oriented augmented reality research. Modern methods of surgery, like minimally-invasive procedures,...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
ISMAR
2002
IEEE
13 years 10 months ago
Hand Tracking for Interactive Pattern-Based Augmented Reality
Pattern-based augmented reality systems are considered the most promising approach for accurately registering virtual objects with real-time video feeds. The problem with existing...
Shahzad Malik, Chris McDonald, Gerhard Roth
ISMAR
2003
IEEE
13 years 10 months ago
SenseShapes: Using Statistical Geometry for Object Selection in a Multimodal Augmented Reality System
We introduce a set of statistical geometric tools designed to identify the objects being manipulated through speech and gesture in a multimodal augmented reality system. SenseShap...
Alex Olwal, Hrvoje Benko, Steven Feiner
IUI
2005
ACM
13 years 11 months ago
A framework for designing intelligent task-oriented augmented reality user interfaces
A task-oriented space can benefit from an augmented reality interface that layers the existing tools and surfaces with useful information to make cooking more easy, safe and effic...
Leonardo Bonanni, Chia-Hsun Lee, Ted Selker
VRCAI
2004
ACM
13 years 11 months ago
Determining text readability over textured backgrounds in augmented reality systems
This paper concerns the application of pattern classification techniques to the domain of augmented reality. In many augmented reality applications, one of the ways in which info...
Alex Leykin, Mihran Tuceryan