VRST   2004 Virtual Reality Software and Technology
Wall of Fame | Most Viewed VRST-2004 Paper
10 years 11 months ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human ļ¬gures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
Disclaimer and Copyright Notice
Sciweavers respects the rights of all copyright holders and in this regard, authors are only allowed to share a link to their preprint paper on their own website. Every contribution is associated with a desciptive image. It is the sole responsibility of the authors to ensure that their posted image is not copyright infringing. This service is compliant with IEEE copyright.
1Download preprint from source235
2Download preprint from source214
3Download preprint from source210
4Download preprint from source204
5Download preprint from source200
6Download preprint from source165
7Download preprint from source137
8Download preprint from source134
9Download preprint from source125
10Download preprint from source118
11Download preprint from source106
12Download preprint from source103
13Download preprint from source103
14Download preprint from source88