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CG
2010
Springer
13 years 3 months ago
The effect of task on classification accuracy: Using gesture recognition techniques in free-sketch recognition
Generating, grouping, and labeling free-sketch data is a difficult and time-consuming task for both user study participants and researchers. To simplify this process for both part...
M. Field, S. Gordon, Eric Jeffrey Peterson, R. Rob...
SIGGRAPH
2000
ACM
13 years 9 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
SEMWEB
2007
Springer
13 years 11 months ago
Change Paths in Reasoning!
Millions of research funding has been put down to develop - what I call - old forms - of reasoning that are characterized by strong focus on theoretical properties and strict adher...
Raphael Volz
CASES
2006
ACM
13 years 11 months ago
Automatic performance model construction for the fast software exploration of new hardware designs
Developing an optimizing compiler for a newly proposed architecture is extremely difficult when there is only a simulator of the machine available. Designing such a compiler requ...
John Cavazos, Christophe Dubach, Felix V. Agakov, ...
GECCO
2007
Springer
174views Optimization» more  GECCO 2007»
13 years 11 months ago
Heuristic speciation for evolving neural network ensemble
Speciation is an important concept in evolutionary computation. It refers to an enhancements of evolutionary algorithms to generate a set of diverse solutions. The concept is stud...
Shin Ando