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ISCAS
2006
IEEE
122views Hardware» more  ISCAS 2006»
13 years 11 months ago
Design of a practical scheme for ultra wideband communication
—In the design of a packet-oriented impulse-radio UWB communication system, the main challenge at the receiver is to have a fast synchronization to the coded pulses, along with a...
Yiyin Wang, R. van Leuken, Alle-Jan van der Veen
COMPGEOM
2009
ACM
14 years 23 hour ago
Parallel geometric algorithms for multi-core computers
Computers with multiple processor cores using shared memory are now ubiquitous. In this paper, we present several parallel geometric algorithms that specifically target this envi...
Vicente H. F. Batista, David L. Millman, Sylvain P...
IEEECGIV
2005
IEEE
13 years 11 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
COMPGEOM
1995
ACM
13 years 9 months ago
A Comparison of Sequential Delaunay Triangulation Algorithms
This paper presents an experimental comparison of a number of different algorithms for computing the Deluanay triangulation. The algorithms examined are: Dwyer’s divide and conq...
Peter Su, Robert L. (Scot) Drysdale III
BMCBI
2004
151views more  BMCBI 2004»
13 years 5 months ago
Design, implementation and evaluation of a practical pseudoknot folding algorithm based on thermodynamics
Background: The general problem of RNA secondary structure prediction under the widely used thermodynamic model is known to be NP-complete when the structures considered include a...
Jens Reeder, Robert Giegerich