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» Design of a Synchronous Collaborative Learning Environment
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DIGITEL
2008
IEEE
14 years 7 days ago
Games as Skins for Online Tests
: Games play a dual role: they test the player’s competence, and at the same time provide learning opportunities. They offer a simple form of a reward – the pleasure of playing...
Srinivasan Ramani, Venkatagiri Sirigiri, Nila Lohi...
CHI
2008
ACM
14 years 6 months ago
Mischief: supporting remote teaching in developing regions
Mischief is a system to support traditional classroom practices between a remote instructor and a group of collocated students. Meant for developing regions, each student in the c...
Neema Moraveji, Taemie Kim, James Ge, Udai Singh P...
HPDC
2000
IEEE
13 years 10 months ago
Creating Large Scale Database Servers
The BaBar experiment at the Stanford Linear Accelerator Center (SLAC) is designed to perform a high precision investigation of the decays of the B-meson produced from electron-pos...
Jacek Becla, Andrew Hanushevsky
IROS
2006
IEEE
144views Robotics» more  IROS 2006»
13 years 11 months ago
Finding Resonance: Adaptive Frequency Oscillators for Dynamic Legged Locomotion
— There is much to gain from providing walking machines with passive dynamics, e.g. by including compliant elements in the structure. These elements can offer interesting propert...
Jonas Buchli, Fumiya Iida, Auke Jan Ijspeert
ATAL
2008
Springer
13 years 7 months ago
Modeling how humans reason about others with partial information
Computer agents participate in many collaborative and competitive multiagent domains in which humans make decisions. For computer agents to interact successfully with people in su...
Sevan G. Ficici, Avi Pfeffer