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GECCO
2004
Springer
327views Optimization» more  GECCO 2004»
13 years 10 months ago
Evolution, Robustness, and Adaptation of Sidewinding Locomotion of Simulated Snake-Like Robot
Inspired by the efficient method of locomotion of the rattlesnake Crotalus cerastes, the objective of this work is automatic design through genetic programming, of the fastest poss...
Ivan Tanev, Thomas S. Ray, Andrzej Buller
AH
2008
Springer
13 years 6 months ago
Facilitating Collaboration in Virtual Environments
The evolution of learning systems brought improvements to the functionality of their components by offering support and mediating learning, communication and collaboration. However...
Diana Chihaia
CHI
2006
ACM
14 years 5 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
CIKM
1995
Springer
13 years 8 months ago
Learning Subjective Relevance to Facilitate Information Access
As the amount of available electronic information is dramatically increasing, the ability for rapid and e ective access to information has become critical. Most traditional inform...
James R. Chen, Nathalie Mathe