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IADIS
2004
13 years 6 months ago
Students Text-Production Methods when Learning with the Internet
The increasing use of multimedia in education makes text-production with computers important for students. What kind of role does the Internet play here as an external source of i...
Burkhard Priemer, Maria Ploog
CHI
2008
ACM
14 years 5 months ago
WallCology: designing interaction affordances for learner engagement in authentic science inquiry
The broadening array of technologies available to support the design of classroom activity has the potential to reshape science learning in schools. This paper presents a ubiquito...
Brenda López Silva, Brian Uphoff, Darshan B...
CHI
2010
ACM
13 years 11 months ago
Transforming clinic environments into information workspaces for patients
Although clinic environments are a primary location for exchanging information with clinicians, patients experience these spaces as harsh environments to access, use, exchange, an...
Kenton T. Unruh, Meredith M. Skeels, Andrea Civan-...
VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
13 years 4 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
CE
2007
176views more  CE 2007»
13 years 4 months ago
Pedagogical approaches for technology-integrated science teaching
The two separate projects described have examined how teachers exploit computer-based technologies in supporting learning of science at secondary level. This paper examines how pe...
Sara Hennessy, Jocelyn Wishart, Denise Whitelock, ...