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» Designing a compelling user interface for morphing
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CHI
2004
ACM
14 years 4 months ago
Designing a compelling user interface for morphing
We present a new user interface for the common morphing tool found in animation packages. Previously this interface has been based on the features of the underlying algorithm, wit...
David Vronay, Shuo Wang
HICSS
2000
IEEE
154views Biometrics» more  HICSS 2000»
13 years 9 months ago
User-Interface Design for Medical Informatics: A Case Study of Kaiser Permanente
User interfaces (Uis) for client-server-and Web-based products and services must enable users around the world to access complex data and functions. Solutions to successful user-i...
Aaron Marcus, Karl Wieser, John Armitage, Volker F...
CHI
1994
ACM
13 years 8 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
ACMACE
2006
ACM
13 years 10 months ago
Airhockey over a distance: a networked physical game to support social interactions
In modern society, people increasingly lack social interaction, even though it is beneficial to professional and personal life. Airhockey Over a Distance aims to work against this...
Florian Mueller, Luke Cole, Shannon O'Brien, Woute...
MHCI
2005
Springer
13 years 10 months ago
Rolling, rotating and imagining in a virtual mobile world
New mobile devices can be difficult to use because they give users access to powerful computing devices through small interfaces, which typically have limited input facilities. On...
Lynne Baillie, Harald Kunczier, Hermann Anegg