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DIMEA
2008
164views Multimedia» more  DIMEA 2008»
13 years 7 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
CHI
2008
ACM
14 years 5 months ago
Designing for bystanders: reflections on building a public digital forum
In this paper, we reflect on the design and deployment process of MAGICBoard, a public display deployed in a university setting that solicits the electronic votes and opinions of ...
Anthony Tang, Matthias Finke, Michael Blackstock, ...
ACMDIS
2004
ACM
13 years 10 months ago
Sharing multimedia content with interactive public displays: a case study
The Plasma Posters are large screen, digital, interactive posterboards designed for informal content sharing within teams, groups, organizations and communities. Leveraging the fa...
Elizabeth F. Churchill, Les Nelson, Laurent Denoue...
HUC
2007
Springer
13 years 11 months ago
Users and Batteries: Interactions and Adaptive Energy Management in Mobile Systems
Abstract. Battery lifetime has become one of the top usability concerns of mobile systems. While many endeavors have been devoted to improving battery lifetime, they have fallen sh...
Nilanjan Banerjee, Ahmad Rahmati, Mark D. Corner, ...
HUC
2009
Springer
13 years 10 months ago
Toward emergent technology for blended public displays
Public displays are becoming increasingly commonplace, yet recent studies place the effectiveness and user acceptance of them into doubt. This paper motivates the need for a new c...
Angie Chandler, Joe Finney, Carl Lewis, Alan J. Di...