Sciweavers

246 search results - page 1 / 50
» Designing digital environments for art education exploration
Sort
View
JCDL
2003
ACM
87views Education» more  JCDL 2003»
13 years 10 months ago
Visualizing and Exploring Picasso's World
We discuss the preliminary use of a visualization tool called Interactive Timeline Viewer (ItLv) in visualizing and exploring a collection of art works by Pablo Ruiz Picasso. Our ...
Carlos Monroy, Richard Furuta, Enrique Mallen
INTERACT
2007
13 years 6 months ago
CubeExplorer: An Evaluation of Interaction Techniques in Architectural Education
During the early stages of architectural training, tangibility plays an important role in developing spatial awareness. In such contexts, tangible user interfaces are believed to p...
Hyunyoung Song, François Guimbretièr...
ITICSE
2003
ACM
13 years 10 months ago
Teaching undergraduate software design in a liberal arts environment using RoboCup
Most large research universities include a software design or software development course as a required or elective component of an undergraduate computer science major. For vario...
Timothy Huang, Frank Swenton
SIGGRAPH
2009
ACM
13 years 11 months ago
Educating technophile artists: experiences from a highly successful computer animation undergraduate programme
Over the past few decades, the arts have become increasingly dependent on and influenced by the development of computer technology. In the 1960s pioneering artists experimented w...
Peter Comninos, Leigh McLoughlin, Eike Falk Anders...