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» Designing for totality of mobile and non-mobile interaction:...
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MHCI
2009
Springer
14 years 9 days ago
Impact of item density on magic lens interactions
We conducted a user study to investigate the effect of visual context in handheld augmented reality interfaces. A dynamic peephole interface (without visual context beyond the dev...
Michael Rohs, Georg Essl, Johannes Schöning, ...
CHI
2010
ACM
14 years 18 days ago
A simple index for multimodal flexibility
Most interactive tasks engage more than one of the user’s exteroceptive senses and are therefore multimodal. In real-world situations with multitasking and distractions, the key...
Antti Oulasvirta, Joanna Bergstrom-Lehtovirta
CHI
2006
ACM
14 years 6 months ago
Participatory design with proxies: developing a desktop-PDA system to support people with aphasia
In this paper, we describe the design and preliminary evaluation of a hybrid desktop-handheld system developed to support individuals with aphasia, a disorder which impairs the ab...
Jordan L. Boyd-Graber, Sonya S. Nikolova, Karyn Mo...
CHI
2007
ACM
14 years 6 months ago
Appropriation of a MMS-based comic creator: from system functionalities to resources for action
Technologies can be used ? or appropriated ? in different ways by different users, but how do the use patterns evolve, and how can design facilitate such evolution? This paper app...
Antti Salovaara
CASES
2008
ACM
13 years 7 months ago
Execution context optimization for disk energy
Power, energy, and thermal concerns have constrained embedded systems designs. Computing capability and storage density have increased dramatically, enabling the emergence of hand...
Jerry Hom, Ulrich Kremer