We conducted a user study to investigate the effect of visual context in handheld augmented reality interfaces. A dynamic peephole interface (without visual context beyond the dev...
Most interactive tasks engage more than one of the user’s exteroceptive senses and are therefore multimodal. In real-world situations with multitasking and distractions, the key...
In this paper, we describe the design and preliminary evaluation of a hybrid desktop-handheld system developed to support individuals with aphasia, a disorder which impairs the ab...
Jordan L. Boyd-Graber, Sonya S. Nikolova, Karyn Mo...
Technologies can be used ? or appropriated ? in different ways by different users, but how do the use patterns evolve, and how can design facilitate such evolution? This paper app...
Power, energy, and thermal concerns have constrained embedded systems designs. Computing capability and storage density have increased dramatically, enabling the emergence of hand...