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CHI
2010
ACM
13 years 9 months ago
Designing games for learning: insights from conversations with designers
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
Katherine Isbister, Mary Flanagan, Chelsea Hash
ATAL
2008
Springer
13 years 7 months ago
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Juan Martínez-Miranda, Bernhard Jung, Sabin...
DIGRA
2005
Springer
13 years 11 months ago
Research as Design-Design as Research
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
Andrew Stapleton
CMMR
2009
Springer
190views Music» more  CMMR 2009»
13 years 10 months ago
From Signal to Substance and Back: Insights from Environmental Sound Research to Auditory Display Design
A persistent concern in the field of auditory display design has been how to effectively use environmental sounds, which are naturally occurring familiar non-speech, non-musical s...
Brian Gygi, Valeriy Shafiro
CHI
1994
ACM
13 years 9 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel