Designing and deploying a network protocol determines the rules by which end users interact with each other and with the network. We consider the problem of designing a protocol t...
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
We study the survivable version of the game theoretic network formation model known as the Connection Game, originally introduced in [5]. In this model, players attempt to connect ...
A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-intereste...