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SIGGRAPH
2010
ACM
13 years 9 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
JSW
2008
101views more  JSW 2008»
13 years 4 months ago
Graphical Mission Specification and Partitioning for Unmanned Underwater Vehicles
- The use of Unmanned Underwater Vehicles (UUVs) has been proposed for several different types of applications including hydrographic surveys (e.g., mapping the ocean floor and exp...
Gary Giger, Mahmut T. Kandemir, John Dzielski
ISCA
2009
IEEE
158views Hardware» more  ISCA 2009»
13 years 11 months ago
Boosting single-thread performance in multi-core systems through fine-grain multi-threading
Industry has shifted towards multi-core designs as we have hit the memory and power walls. However, single thread performance remains of paramount importance since some applicatio...
Carlos Madriles, Pedro López, Josep M. Codi...