Abstract— We present a novel algorithm to perform continuous collision detection(CCD) between non-rigid, deformable models using local advancement. Given the initial and final c...
Image correction is discussed for realizing both effective object recognition and realistiic image-based rendering. Three image normalizations are compared in relation with the li...
- Usually, packets involved in a collision are lost, requiring the retransmission of all packets. However, if we do not discard collided packets and we use proper retransmissions w...
In this paper, two efficient multiple-differential methods to detect collisions in the presence of strong noise are proposed - binary and ternary voting. After collisions have been...
We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...