To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
This paper presents an approach to build high resolution digital elevation maps from a sequence of unregistered low altitude stereovision image pairs. The approach first uses a vi...
— This paper describes a view planning of multiple cameras for tracking multiple persons for surveillance purposes. When only a few active cameras are used to cover a wide area, ...
Abstract. This paper addresses the problem of motion estimation and reconstruction of 3D models from profiles of an object rotating on a turntable, obtained from a single camera. I...
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...