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» Determination of the Visual Field of Persons in a Scene
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IUI
2004
ACM
13 years 10 months ago
An intelligent 3D user interface adapting to user control behaviors
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Tsai-Yen Li, Shu-Wei Hsu
VRST
2009
ACM
13 years 11 months ago
Judgment of natural perspective projections in head-mounted display environments
The display units integrated in todays head-mounted displays (HMDs) provide only a limited field of view (FOV) to the virtual world. In order to present an undistorted view to th...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Scot...
IROS
2007
IEEE
175views Robotics» more  IROS 2007»
13 years 11 months ago
Simulation and weights of multiple cues for robust object recognition
Reliable recognition of objects is an important capabaility in the progress towards getting agents to accomplish and assist in a variety of useful tasks such as search and rescue ...
Sarah Aboutalib, Manuela M. Veloso
MHCI
2009
Springer
13 years 11 months ago
Fixed in time and "time in motion": mobility of vision through a SenseCam lens
SenseCam is an automatic wearable camera, often seen as a tool for the creation of digital memories. In this paper, we report findings from a field trial in which SenseCams were w...
Siân E. Lindley, Richard H. R. Harper, David...