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VR
2000
IEEE
138views Virtual Reality» more  VR 2000»
13 years 9 months ago
Development of Ground Surface Simulator for Tel-E-Merge System
In the paper, we describe a series of stages in the development of a new virtual locomotion device designed to enhance remote, interpersonal communications. The latest system, cal...
Haruo Noma, Toshiaki Sugihara, Tsutomu Miyasato
INLG
2010
Springer
13 years 2 months ago
Finding Common Ground: Towards a Surface Realisation Shared Task
In many areas of NLP reuse of utility tools such as parsers and POS taggers is now common, but this is still rare in NLG. The subfield of surface realisation has perhaps come clos...
Anja Belz, Mike White, Josef van Genabith, Deirdre...
ROBOCUP
2005
Springer
165views Robotics» more  ROBOCUP 2005»
13 years 10 months ago
Traction Control for a Rocker-Bogie Robot with Wheel-Ground Contact Angle Estimation
A method for kinematics modeling of a six-wheel Rocker-Bogie mobile robot is described in detail. The forward kinematics is derived by using wheel Jacobian matrices in conjunction...
Mongkol Thianwiboon, Viboon Sangveraphunsiri
TROB
2008
141views more  TROB 2008»
13 years 4 months ago
3-D Snake Robot Motion: Nonsmooth Modeling, Simulations, and Experiments
A nonsmooth (hybrid) 3-D mathematical model of a snake robot (without wheels) is developed and experimentally validated in this paper. The model is based on the framework of nonsmo...
Aksel Andreas Transeth, Remco I. Leine, Christoph ...
AIPR
2007
IEEE
13 years 11 months ago
Using a High-Fidelity Simulation Framework for Performance Singularity
A common way to evaluate the performance of a system is to compare the algorithmic outputs with ground truth to identify divergences in the system’s performance and discover the...
Chris Scrapper, Raj Madhavan, Stephen Balakirsky