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SIGGRAPH
1996
ACM
13 years 8 months ago
Display of Clouds Taking into Account Multiple Anisotropic Scattering and Sky Light
Tomoyuki Nishita, Yoshinori Dobashi, Eihachiro Nak...
PG
1999
IEEE
13 years 8 months ago
Modeling and Rendering Methods of Clouds
Recently, simulation of natural phenomena, such as water, smokes, fire, clouds, have been attempted in computer graphics. Clouds play an important role when generating images of o...
Tomoyuki Nishita, Yoshinori Dobashi
WSCG
2004
133views more  WSCG 2004»
13 years 6 months ago
Diffusion and Multiple Anisotropic Scattering for Global Illumination in Clouds
The diffusion method is a good approximation inside the dense core of a cloud, but not at the more tenuous boundary regions. Also, it breaks down in regions where the density of s...
Nelson Max, Greg Schussman, Ryo Miyazaki, Kei Iwas...
CGF
2008
154views more  CGF 2008»
13 years 4 months ago
Precomputed Atmospheric Scattering
We present a new and accurate method to render the atmosphere in real time from any viewpoint from ground level to outer space, while taking Rayleigh and Mie multiple scattering i...
Eric Bruneton, Fabrice Neyret
TOG
2012
265views Communications» more  TOG 2012»
11 years 7 months ago
Tailored displays to compensate for visual aberrations
We introduce tailored displays that enhance visual acuity by decomposing virtual objects and placing the resulting anisotropic pieces into the subject’s focal range. The goal is...
Vitor F. Pamplona, Manuel M. Oliveira, Daniel G. A...