Modeling and Rendering Methods of Clouds

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Modeling and Rendering Methods of Clouds
Recently, simulation of natural phenomena, such as water, smokes, fire, clouds, have been attempted in computer graphics. Clouds play an important role when generating images of outdoor scenes, the earth viewed from outer space and the visualization of weather information. This paper describes the modeling methods of clouds, and an efficient calculation method for light scattering due to clouds taking into account both multiple scattering and sky light. The methods discussed here are also useful for displaying snow.
Tomoyuki Nishita, Yoshinori Dobashi
Added 04 Aug 2010
Updated 04 Aug 2010
Type Conference
Year 1999
Where PG
Authors Tomoyuki Nishita, Yoshinori Dobashi
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