Abstract. We introduce distributed games over asynchronous transition systems to model a distributed controller synthesis problem. A game involves two teams and is not turn-based: ...
— We formulate a coverage optimization problem for mobile visual sensor networks as a repeated multi-player game. Each visual sensor tries to optimize its own coverage while mini...
In this paper, a model is proposed for multi-agent probabilistic reasoning in a distributed environment. Unlike other methods, this model is capable of processing input in a truly...
—Recently, game theory has been proposed as a tool for cooperative control. Specifically, the interactions of a multiagent distributed system are modeled as a non-cooperative ga...
We consider a distributed power control scheme for wireless ad hoc networks, in which each user announces a price that reflects compensation paid by other users for their interfere...