Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
In this paper, we study the evaluation of skyline queries with partially-ordered attributes. Because such attributes lack a total ordering, traditional index-based evaluation algo...
Software development and testing of Enterprise Resource Planning (ERP) systems demands dedicated methods to tackle its special features. As manual testing is not able to systematic...
Extracting only the visible portion of an isosurface can improve both the computation efficiency and the rendering speed. However, the visibility test overhead can be quite high ...
Most of the logic synthesis algorithms are not scalable for large networks and, for this reason, partitioning is often applied. However traditional mincut-based partitioning techn...