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» Dominance Order and Graphical Partitions
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EGH
2004
Springer
13 years 10 months ago
Mio: fast multipass partitioning via priority-based instruction scheduling
Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
SIGMOD
2005
ACM
145views Database» more  SIGMOD 2005»
14 years 5 months ago
Stratified Computation of Skylines with Partially-Ordered Domains
In this paper, we study the evaluation of skyline queries with partially-ordered attributes. Because such attributes lack a total ordering, traditional index-based evaluation algo...
Chee Yong Chan, Pin-Kwang Eng, Kian-Lee Tan
ECBS
2010
IEEE
200views Hardware» more  ECBS 2010»
13 years 3 months ago
Improving Testing of Enterprise Systems by Model-Based Testing on Graphical User Interfaces
Software development and testing of Enterprise Resource Planning (ERP) systems demands dedicated methods to tackle its special features. As manual testing is not able to systematic...
Sebastian Wieczorek, Alin Stefanescu
VISSYM
2003
13 years 6 months ago
Hardware-assisted View-dependent Isosurface Extraction using Spherical Partition
Extracting only the visible portion of an isosurface can improve both the computation efficiency and the rendering speed. However, the visibility test overhead can be quite high ...
Jinzhu Gao, Han-Wei Shen
GLVLSI
2006
IEEE
124views VLSI» more  GLVLSI 2006»
13 years 11 months ago
Dominator-based partitioning for delay optimization
Most of the logic synthesis algorithms are not scalable for large networks and, for this reason, partitioning is often applied. However traditional mincut-based partitioning techn...
David Bañeres, Jordi Cortadella, Michael Ki...