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EGH
2005
Springer
13 years 11 months ago
Optimal automatic multi-pass shader partitioning by dynamic programming
Complex shaders must be partitioned into multiple passes to execute on GPUs with limited hardware resources. Automatic partitioning gives rise to an NP-hard scheduling problem tha...
Alan Heirich
CODES
2005
IEEE
13 years 11 months ago
Dynamic phase analysis for cycle-close trace generation
For embedded system development, several companies provide cross-platform development tools to aid in debugging, prototyping and optimization of programs. These are full system em...
Cristiano Pereira, Jeremy Lau, Brad Calder, Rajesh...
VEE
2009
ACM
246views Virtualization» more  VEE 2009»
14 years 4 days ago
Tracing for web 3.0: trace compilation for the next generation web applications
Today’s web applications are pushing the limits of modern web browsers. The emergence of the browser as the platform of choice for rich client-side applications has shifted the ...
Mason Chang, Edwin W. Smith, Rick Reitmaier, Micha...
CGO
2005
IEEE
13 years 11 months ago
Compiler Managed Dynamic Instruction Placement in a Low-Power Code Cache
Modern embedded microprocessors use low power on-chip memories called scratch-pad memories to store frequently executed instructions and data. Unlike traditional caches, scratch-p...
Rajiv A. Ravindran, Pracheeti D. Nagarkar, Ganesh ...
PLDI
2005
ACM
13 years 11 months ago
TraceBack: first fault diagnosis by reconstruction of distributed control flow
Faults that occur in production systems are the most important faults to fix, but most production systems lack the debugging facilities present in development environments. TraceB...
Andrew Ayers, Richard Schooler, Chris Metcalf, Ana...