Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
In this paper, temporal segmentation of 3D video based on motion analysis is presented. 3D video is a sequence of 3D models made for a real-world dynamic object. A modified shape ...
In this paper we analyze a nonlocal reaction-diffusion model which arises from the modeling of competition of phytoplankton species with incomplete mixing in a water column. The no...
We propose a modification of the dynamic neural field model of Amari [1], aiming at reducing the simulation effort by employing spaceand frequency representations of the dynamic st...
Alexander Gepperth, Jannik Fritsch, Christian Goer...
Consider the following game. Given a network with a continuum of users at some origins, suppose that users wish to reach specic destinations, but that they are not indierent to the...