Sciweavers

54 search results - page 2 / 11
» Easily Computable Optimum Grasps in 2-D and 3-D
Sort
View
VRML
2003
ACM
14 years 4 months ago
3D virtual clothing: from garment design to web3d visualization and simulation
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
Luca Chittaro, Demis Corvaglia
SIBGRAPI
2005
IEEE
14 years 4 months ago
An Image-Based Shading Pipeline for 2D Animation
Shading for cel animation based on images is a recent research topic in computer-assisted animation. This paper proposes an image-based shading pipeline to give a 3D appearance to...
Hedlena M. de A. Bezerra, Bruno Feijó, Luiz...
SIGGRAPH
2010
ACM
14 years 3 months ago
3D modeling with silhouettes
We present a new sketch-based modeling approach in which models are interactively designed by drawing their 2D silhouettes from different views. The core idea of our paper is to l...
Alec Rivers, Frédo Durand, Takeo Igarashi
3DPVT
2004
IEEE
316views Visualization» more  3DPVT 2004»
14 years 2 months ago
A Statistical Method for Robust 3D Surface Reconstruction from Sparse Data
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...
RECOMB
2005
Springer
14 years 11 months ago
Avoiding Local Optima in Single Particle Reconstruction
In single-particle reconstruction, a 3D structure is reconstructed from a large number of randomly oriented 2D projections, using techniques related to computed tomography. Unlike ...
Marshall W. Bern, Jindong Chen, Hao Chi Wong