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ACMACE
2005
ACM
13 years 10 months ago
Motivation-driven educational game design: applying best practices to music education
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
Guillaume Denis, Pierre Jouvelot
CHI
1998
ACM
13 years 9 months ago
Adapting User Interface Design Methods to the Design of Educational Activities
considered simply, but a more complex evaluation of the effects of performing the tasks. For example, an educational activity that learners complete quickly and accurately is of no...
Clayton Lewis, Cathy Brand, Gina Cherry, Cyndi Rad...
CTW
2006
107views more  CTW 2006»
13 years 4 months ago
Human computer interaction methods for electronic flight bag envisionment and design
This paper reports on the application of a range of human computer interaction (HCI) methods to the redesign of an electronic flight bag (EFB), as part of a commercial software dev...
Joan Cahill, Nick McDonald
ICCHP
2004
Springer
13 years 10 months ago
A Preparatory Study for Designing Web-Based Educational Materials for the Hearing-Impaired
: Our aim is to design web-based interactive educational materials for the hearing-impaired based on their interaction style. We describe the results of an eye-tracking experiment ...
Miki Namatame, Muneo Kitajima, Tomoyuki Nishioka, ...
CHI
2009
ACM
14 years 5 months ago
Comparing the use of tangible and graphical programming languages for informal science education
Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible inte...
Michael S. Horn, Erin Treacy Solovey, R. Jordan Cr...