Sciweavers

13 search results - page 2 / 3
» Effect of Digital Games on Children's Cognitive Achievement
Sort
View
MOBICOM
2009
ACM
13 years 12 months ago
Revenue maximization and distributed power allocation in cognitive radio networks
Cognitive radio is an enabling technology that allows unlicensed users to opportunistically access the spectrum in order to enhance the spectrum efficiency. In this paper, we cons...
Shaolei Ren, Mihaela van der Schaar
DIGRA
2005
Springer
13 years 11 months ago
/hide: The aesthetics of group and solo play
In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
David Myers
JCDL
2003
ACM
221views Education» more  JCDL 2003»
13 years 10 months ago
The Interactive Shared Educational Environment: User Interface, System Architecture and Field Study
The user interface and system architecture of a novel Interactive Shared Educational Environment (ISEE) are presented. Based on a lightweight infrastructure, ISEE enables relative...
Xiangming Mu, Gary Marchionini, Amy Pattee
AAAI
2007
13 years 7 months ago
PhotoSlap: A Multi-player Online Game for Semantic Annotation
Multimedia content presents special challenges for the search engines, and could benefit from semantic annotation of images. Unfortunately, manual labeling is too tedious and tim...
Chien-Ju Ho, Tsung-Hsiang Chang, Jane Yung-jen Hsu
AAAI
2006
13 years 6 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...