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VRST
2004
ACM
13 years 11 months ago
Observing effects of attention on presence with fMRI
Presence is one of the goals of many virtual reality systems. Historically, in the context of virtual reality, the concept of presence has been associated much with spatial percep...
Sungkil Lee, Gerard Jounghyun Kim, Janghan Lee
VR
2009
IEEE
136views Virtual Reality» more  VR 2009»
14 years 22 days ago
Does a Gradual Transition to the Virtual World increase Presence?
In order to increase a user’s sense of presence in an artificial environment some researchers propose a gradual transition from reality to the virtual world instead of immersin...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Anth...
PRESENCE
2008
111views more  PRESENCE 2008»
13 years 6 months ago
The Effects of Witness Viewpoint Distance, Angle, and Choice on Eyewitness Accuracy in Police Lineups Conducted in Immersive Vir
The current study investigated the value of using immersive virtual environment technology as a tool for assessing eyewitness identification. Participants witnessed a staged crime...
Jeremy N. Bailenson, Alexandra Davies, Jim Blascov...
NGC
2000
Springer
13 years 9 months ago
Policies for using replica groups and their effectiveness over the Internet
Replication is known to offer high availability in the presence of failures. This paper considers the case of a client making invocations on a group of replicated servers. It iden...
G. Morgan, P. D. Ezilchelvan
SAJ
2000
96views more  SAJ 2000»
13 years 5 months ago
Small group collaboration and presence in a virtual environment
Presence in Collaborative Virtual Environments (CVEs) can be classified into personal presence and co-presence. Personal presence is having a feeling of "being there" in...
Juan Casanueva, Edwin H. Blake