A long-standing research problem in computer graphics is to reproduce the visual experience of walking through a large photorealistic environment interactively. On one hand, tradi...
Daniel G. Aliaga, Thomas A. Funkhouser, Dimah Yano...
—In this paper we look at the problem of accurately reconstructing distributed signals through the collection of a small number of samples at a data gathering point. The techniqu...
Riccardo Masiero, Giorgio Quer, Daniele Munaretto,...
Large amounts of time-varying datasets create great challenges for users to understand and explore them. This paper proposes an efficient visualization method for observing overal...
The goal of this paper is to improve the prediction performance of fault-prone module prediction models (fault-proneness models) by employing over/under sampling methods, which ar...
In this paper, we present our research result that enables users to navigate a very large social network and to take a look at information flows on the network. To this end, we d...
Shin Gyu Kim, Hyuck Han, Kyungho Jeon, Hyungsoo Ju...