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AIIDE
2008
13 years 6 months ago
Effects of Communication on the Evolution of Squad Behaviours
As the non-playable characters (NPCs) of squad-based shooter computer games share a common goal, they should work together in teams and display cooperative behaviours that are tac...
Darren Doherty, Colm O'Riordan
ISPW
1996
IEEE
13 years 8 months ago
Feedback, evolution and software technology
A 1968 study of the software process led, inter alia, to the observation that the software process constitutes a feedback system. Attempts at its management and improvement must t...
M. M. Lehman
WINET
2010
147views more  WINET 2010»
13 years 2 months ago
Hybrid trust and reputation management for sensor networks
Wireless sensor networks are characterised by the distributed nature of their operation and the resource constraints on the nodes. Trust management schemes that are targeted at sen...
Efthimia Aivaloglou, Stefanos Gritzalis