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CHI
2005
ACM
14 years 5 months ago
Effects of reproduction equipment on interaction with a spatial audio interface
Spatial audio displays have been criticized because the use of headphones may isolate users from their real world audio environment. In this paper we study the effects of three ty...
Georgios N. Marentakis, Stephen A. Brewster
CHI
2011
ACM
12 years 8 months ago
Eyes-free multitasking: the effect of cognitive load on mobile spatial audio interfaces
As mobile devices increase in functionality, users perform more tasks when on the move. Spatial audio interfaces offer a solution for eyes-free interaction. However, such interfac...
Yolanda Vazquez-Alvarez, Stephen A. Brewster
ACMACE
2004
ACM
13 years 10 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
NORDICHI
2006
ACM
13 years 10 months ago
Crossmodal spatial location: initial experiments
This paper describes an alternative form of interaction for mobile devices using crossmodal output. The aim of our work is to investigate the equivalence of audio and tactile disp...
Eve E. Hoggan, Stephen A. Brewster
MM
2004
ACM
206views Multimedia» more  MM 2004»
13 years 10 months ago
Seeing sounds: exploring musical social networks
Information gathering from multimedia retrieval systems is aided by effective visualization, but the degree to which visualization is effective depends in part on the way the cont...
Piotr D. Adamczyk