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QEST
2006
IEEE
13 years 11 months ago
Safe On-The-Fly Steady-State Detection for Time-Bounded Reachability
The time-bounded reachability problem for continuoustime Markov chains (CTMCs) amounts to determine the probability to reach a (set of) goal state(s) within a given time span, suc...
Joost-Pieter Katoen, Ivan S. Zapreev
CONCUR
2005
Springer
13 years 11 months ago
Efficient On-the-Fly Algorithms for the Analysis of Timed Games
Franck Cassez, Alexandre David, Emmanuel Fleury, K...
FORMATS
2007
Springer
13 years 9 months ago
Efficient On-the-Fly Algorithms for Partially Observable Timed Games
In this paper, we review some recent results on the efficient synthesis of controllers for timed systems. We first recall the basics of controller synthesis for timed games and the...
Franck Cassez
FORMATS
2009
Springer
13 years 9 months ago
Efficient on-the-fly Algorithm for Checking Alternating Timed Simulation
Abstract In this paper we focus on property-preserving preorders between timed game automata and their application to control of partially observable systems. We define timed weak ...
Peter Bulychev, Thomas Chatain, Alexandre David, K...
ICALP
2007
Springer
13 years 9 months ago
Efficient Algorithms for Constant Well Supported Approximate Equilibria in Bimatrix Games
Abstract. In this work we study the tractability of well supported approximate Nash Equilibria (SuppNE in short) in bimatrix games. In view of the apparent intractability of constr...
Spyros C. Kontogiannis, Paul G. Spirakis