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» Efficient Shadows for Sampled Environment Maps
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AROBOTS
2004
125views more  AROBOTS 2004»
13 years 5 months ago
An Architecture for Distributed Environment Sensing with Application to Robotic Cliff Exploration
Future planetary exploration missions will use cooperative robots to explore and sample rough terrain. To succeed robots will need to cooperatively acquire and share data. Here a c...
Vivek A. Sujan, Steven Dubowsky, Terrance L. Hunts...
VC
2008
93views more  VC 2008»
13 years 5 months ago
Efficient product sampling using hierarchical thresholding
Abstract We present an efficient method for importance sampling the product of multiple functions. Our algorithm computes a quick approximation of the product on-the-fly, based on ...
Fabrice Rousselle, Petrik Clarberg, Luc Leblanc, V...
IROS
2006
IEEE
162views Robotics» more  IROS 2006»
13 years 11 months ago
Efficiency Improvement in Monte Carlo Localization through Topological Information
- Monte Carlo localization is known to be one of the most reliable methods for pose estimation of a mobile robot. Many studies have been conducted to improve performance of MCL. Al...
Tae-Bum Kwon, Ju-Ho Yang, Jae-Bok Song, Woojin Chu...
GRAPHICSINTERFACE
2000
13 years 6 months ago
Approximation of Glossy Reflection with Prefiltered Environment Maps
A method is presented that can render glossy reflections with arbitrary isotropic bidirectional reflectance distribution functions (BRDFs) at interactive rates using texture mappi...
Jan Kautz, Michael D. McCool
TOG
2002
118views more  TOG 2002»
13 years 4 months ago
Frequency space environment map rendering
We present a new method for real-time rendering of objects with complex isotropic BRDFs under distant natural illumination, as specified by an environment map. Our approach is bas...
Ravi Ramamoorthi, Pat Hanrahan