In this paper we propose a 3-step method for designing emotionally rich interactions, illustrated by the design of an alarm clock. By emotionally rich interaction we understand in...
Stephan Wensveen, Kees Overbeeke, J. P. Djajadinin...
The modelling of affective behaviour and appropriate bodily expression to make synthetic characters more believable becomes important in many types of applications such as games, s...
In the paper the idea is presented that emotions are the result of a high dimensional optimization process happening in the unconscious mapped onto the low dimensional conscious. I...
Abstract-- This article analyzes experiment results regarding subjective perception of a web application. Software quality models, since the first publications on this subject, pro...
To recognize and understand a person’s emotion has been known as one of the most important issue in human-computer interaction. In this paper, we present a multimodal system tha...