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TVCG
2008
173views more  TVCG 2008»
13 years 6 months ago
Sinus Endoscopy - Application of Advanced GPU Volume Rendering for Virtual Endoscopy
For difficult cases in endoscopic sinus surgery, a careful planning of the intervention is necessary. Due to the reduced field of view during the intervention, the surgeons have le...
Arno Krüger, Christoph Kubisch, Gero Strau&sz...
PPOPP
2012
ACM
12 years 1 months ago
Chestnut: a GPU programming language for non-experts
Graphics processing units (GPUs) are powerful devices capable of rapid parallel computation. GPU programming, however, can be quite difficult, limiting its use to experienced prog...
Andrew Stromme, Ryan Carlson, Tia Newhall
OSDI
2008
ACM
14 years 6 months ago
Redline: First Class Support for Interactivity in Commodity Operating Systems
While modern workloads are increasingly interactive and resource-intensive (e.g., graphical user interfaces, browsers, and multimedia players), current operating systems have not ...
Ting Yang, Tongping Liu, Emery D. Berger, Scott F....
ICDAR
1997
IEEE
13 years 10 months ago
Representing OCRed documents in HTML
ABSTRACT: OCR is an error-prone process. It is time-consuming and expensive to manually proofread OCR results. The errors remaining in OCRed texts can cause serious problems in rea...
Tao Hong, Sargur N. Srihari
UIST
1993
ACM
13 years 10 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...